![autodesk maya 2015 importing image plane autodesk maya 2015 importing image plane](https://help.autodesk.com/cloudhelp/2022/ENU/Maya-LightingShading/images/GUID-BBBEDF91-1CE9-4CE5-AA5B-8F684236362E.png)
Lots of pictures on the Internet are perspectively distorted. So how do we lengthen the focal length? Just step back from your photographed subject and use the optical zoom – the more you zoom the more you lengthen the focal length and actually eliminate the distortion. Generally speaking, the longer the focal length, the lesser the perspective distortion. Lenses with a long focal length have lesser perspective distortion. a head, the nose will be bigger than the other parts because it´s closer to the camera and that´s something we don´t really need for precise modeling. It means that the subject or the part of it that is nearest the camera is bigger in the picture than in the real world. Perspective distortion is the effect that appears when a scene is photographed from a wide angle. There is one exception though – you can take pictures of celebrities without their permission. If you want to take your own reference pictures, you should be aware that you are not allowed to photograph people without their permission. Don´t even try to set them up as Image Planes because views from different angles won´t match correctly. They lack good lighting, image quality and are not high-res. organic models you will soon find out that the images on the Internet aren´t good enough.
![autodesk maya 2015 importing image plane autodesk maya 2015 importing image plane](https://help.autodesk.com/cloudhelp/2016/ENU/Maya/images/GUID-B6288A21-B19C-48AB-8FF6-24AB1D970465.png)
If you want to use photographic references for. Just use your camera, Google or purchase them on some kind of special website.īackground pictures are much harder to get. Unlike blueprints, reference photos, pictures and drawings can be gathered without any problem. In the case of mechanical (hard edge) objects it´s often a necessity to have them. If you are not somebody like Bay Raitt it would be wise to use some sort of reference – your best bets are images that can be placed in viewport and that will help you to define the volume, scale etc. You should also correctly place your background images into Image Planes.
![autodesk maya 2015 importing image plane autodesk maya 2015 importing image plane](http://www.kyorin-u.ac.jp/univ/user/medicine/fcm/wordpress/wp-content/uploads/2020/12/b718b5bb2cdd7113bc5800db05301377.png)
Marking Menus, shelfs etc.) but also the planning process that precedes modeling. It is therefore essential to eliminate all kinds of distractions and potental problems right at the beginning. The Modeling process in Maya can sometimes turn from enthusiasm into a nightmare especially for a novice.